Responsibilities I can only list out the general nature of my responsibilities, I cannot go into specifics. As design lead on the level my responsibilities included:
- Work with concept and level art on finding a unique cybertronian structure to build the level around.
- Lay out the level in bsp and modular static meshes
- Iterate level design while in BSP form to find the fun
- Direct and work with the level artists during art passes on the level to ensure the integrity of the gameplay space
- Guide the level through polish and bug fixing
Video
Up to second 56 and the last ten seconds of the short trailer below showcase the level I created:
YouTube |